![]() ![]() Maintain an atmosphere of respect and never personally attack anyone. See this post for specifics of discussions on minors. Reddit's Content Policy must be observed at all times. These machines can be used to automate the production of the basic components used in this mod.Official subreddit for the console version! Buy RimWorld and the DLCs! 1.4 - Biotech DLC Announcement Live Help Thread Steam Workshop Q&A Threads Fan Art Fan Comics Monthly Subreddit Challenges 2020 HP Interview with Tynan DEV BLOG OFFICIAL SITE OFFICIAL WIKI STEAM PAGE RimWorld FAQ Modding FAQ Non-Official Discordįollow standard reddiquette. Living Automaton currently just functions as a modified Transhumanist (To be changed in the future).Īutomation - C&S adds several machines. Clockmaker and Alchemist add bonuses to certain skills. Traits - C&S currently adds three traits Clockmaker, Alchemist, and Living Automaton. Ecstatia gives pawns an intense mood boost when consumed, but can cause addiction. These plants are used for the production of enhanced fabrics and later tier items.Īlongside this, C&S currently adds two new chemicals to the game Ecstatia and Phantasm. These essentially function as animals that do simple tasks and don't require rest or feeding.Īlchemy - C&S adds new plants and a simple alchemy system used to produce and refine new ingredients used in the mod's recipes. Turrets - C&S currently adds three new turrets with different purposes. This means pawns can wear a jacket or duster over the tailcoat).Īlongside this, C&S includes new armour (such as the Clockwork Exoskeleton) and even some decorative masks that give bonuses to particular skills. Each of these grants the pawn a moodlet that gives them a mood bonus when equipped (The tailcoat uses a custom layer so that it renders properly. It can be treated temporarily with medicine or cured with Chime, a special tonic made with alchemy.Īpparel - C&S new apparel items such as the Tailcoat and Ring. There are mod settings to create lethal variants or disable it entirely. By default it is not lethal in itself, but it can become quite severe. Brazen rot increases in severity faster the more clockwork internals a person has. Think of it as representing all the various maladies and side effects of having brass and leather embedded in your chest. Additionally, internal organs may cause brazen rot.īrazen Rot - Brazen rot is a special illness caused by clockwork internal organs. These parts range in how well they perform (an artificial stomach crafted from treated leather is unlikely to be as good as its natural parallel). Prostheses - C&S adds clockwork and steamwork equivalents for many body parts. Others (such as the electrostatic rifle) apply new effects to the pawn they hit. Some (such as the circular saw) provide bonuses to certain skills. These weapons all have particular purpose and effects. Weapons - C&S adds various new weapons the Electrostatic Rifle, Steam Rifle, Circular Saw, Bladed Cane, Clockwork Bow, and Ruby Raygun. These various workstations are used to produce various tiers and types of items and ingredients used in this mod. Workbenches - C&S adds several new workstations Clockmaking table, Steam-forge, Tesla-foundry, Alchemy table, Chemistry lab, Windup table, and Alloy Furnace. Resources - C&S adds many new ores such as copper, tin, zinc, ruby, and sapphire used in various recipes. Create boilers, pipes, and accumulators to power various machines and even electrical generators. Steam System - C&S adds a semi-realistic steam system to the game. ![]()
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